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'Deus Ex: Human Revolution': All You Need To Know



In a not too distant future, humanity is threatened by the unstoppable advance of technology and oppressive governments that control the public, so our hero and his arsenal will be the only possible salvation. So here is a description applies to clone hundreds of games, but so typical approach, 'Deus Ex: Human Revolution' comes to offer something more.

The next August 23 goes on sale in our area this title developed by Eidos Montreal studio in collaboration with Square-Enix. For many it will be the first contact with this franchise, but this is the third installment and come eleven years after his fabulous debut that served to elevate definitely Warren Spector and Harvey Smith.

It is therefore one of the major releases this summer, a period in which it is rare that companies decide to publish titles of this caliber, so we thought it would be nice to dedicate an article to collect all you need to know about 'Deus Ex: Human Revolution' Now we are just a few weeks of his arrival. We will go into flour.

"Deus Ex", a cult saga comes to life



What makes a game is considered a cult? Hard to say, but I have no doubt that the first "Deus Ex" certainly deserves that description. Launched in 2000 to support and two years later for the PlayStation 2, was developed by Ion Storm and published by Eidos, receiving acclaim from the press. It was not at least it managed to merge as never before the first-person action with role, guided all for an exciting science fiction story.

Unfortunately the thing was not so well with 'Deus Ex: Invisible War’, a sequel published in 2003 and that weighed heavily the long shadow of his predecessor. Keeping the lines of the first installment, is looking to put more emphasis on the player's decisions and the lack of linearity in the development, resulting in a quite remarkable degree but never as bright as the launched three years ago.

From there, the franchise entered a long period of dormancy until Eidos announced in 2007 the development of this third installment, though without Spector and Smith. After suffering the occasional delay, to comply with the usual protocol of this generation, the title will finally be sold within a month with the complicated task of living up to a well-respected franchise. It is clear that whatever they do their creators will be disappointed fans, but we've had the opportunity to see so far I think things are looking pretty good.

The argument of 'Deus Ex: Human Revolution'


'Human Revolution' is a prequel and is set in 2027, one quarter of a century before the events in the first game of the series. The argument put us in the shoes of Adam Jensen (voiced by Elijah Toufexis ), a security officer working for Sarif Industries, a company specializing in biomechanical improvements to the human body.

After suffering heavy damage during a raid on the company you work for, Adam will need to get your body some of the improvements that Sharif offers to survive. However, this will be only the beginning of his ordeal; he soon will be involved in a series of political conspiracies and economic interests before those who will be forced to act.

Therefore, during the adventure will witness the first steps to build the dystopian future we saw in the first "Deus Ex". No wonder that in his cyberpunk atmosphere inevitably find references such as 'Blade Runner' or 'Ghost in the Shell' , but giving to the whole of a personality perfectly distinguishable. Undoubtedly, this issue promises to be one of the big pluses of the title.

No surprise either that has been used in the promotion Renaissance icons of the game, as well as cultural movement that sought to vindicate the human being in the world, 'Deus Ex: Human Revolution' will make us reflect upon our condition and what is what that makes us who we are. The eternal dilemma of preserving humanity from the unstoppable technological progress, often tackled and ever so relevant.

'Deus Ex: Human Revolution' and the difficult balance between action and role



In the industry today we are seeing increasingly revolve sagas into action blatantly rampant, it is the most effective and what sells best. Nor can we say that the entire company is at fault, then ultimately do nothing but respond to what the public demands. And like it or not, a "Deus Ex" in this generation has to do increased doses of action if you want to be minimally profitable.

One of the earliest and most controversial decisions was to implement the health regeneration is already a standard on all shooters today. Its creators argue the change to ensure they do not want players to get stuck because they were low life and looking for kits, and believe they can maintain the strategic and tactical level using regeneration. A matter of taste, I guess.

The title is mostly in first person, but change to third person at certain times and the raiment in combat or by using certain powers. In addition to the pure action and role-appropriate doses, the adventure will have a specific weight factors such as infiltration or exploration.

As with previous releases, body modifications will be very important in the development of the game. These will be mainly mechanical, since historically the game is set before the advance of nanotechnology, and there will be five different types to enhance each of the pillars gameplay (combat, infiltration, scanning, hacking computers and social). Having such a wide range of possibilities that we will move as you want, even without having to kill enemies if you like.

Issues that will go on sale



How could it be otherwise, also 'Deus Ex: Human Revolution' will have multiple versions to choose from. In addition to the standard edition with the usual price, we have a Augmented Edition will cost ten Euros more and a collector's edition will add a figure of the protagonist. These are the contents of these two special editions:

• Sole mission pack with a new episode with a cameo from one of the original characters from the first delivery.
• Pack of weapons to the game.
• Extra 10,000 credits to buy and upgrade weapons.
• DVD with a making of 44 minutes, 30 minutes of soundtrack, and a comic animated storyboard.
• Art book of 40 pages.
• Adam Action Figure Play Arts Jensen designed by Kai (only in collector's edition).

Trailer for "Deus Ex: Human Revolution’



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