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Showing posts with label xbox 360. Show all posts
Showing posts with label xbox 360. Show all posts

The Elder Scrolls V: Skyrim: Video Showing The Passage Of The Artistic Concept To The Final Game



A few years ago I made an animated short by computer. It was a hard work of several months in which I tried to build from scratch the screenplay it had written and artistic direction that had drawn. Finally, see what mounted meant an enormous pride. Almost without knowing how, I got that result was visually fixed and what they had imagined. See moving everything gave me a moment of satisfaction that I have never forgotten.

Saving the (huge, huge, huge) distances, I can imagine how the creators of video games should feel when they see their creations reflected on the screen. The enormous work of sketches and designs comes to us so that we can delight us walking by them in virtual form. It is a pleasure to see videos like this 'The Elder Scrolls V: Skyrim', and more knowing its heady scale.

The expected title of Bethesda will come to market on Friday of the week to come, in this already iconic (11/11/11). Remember then, when you see this mountainous landscape that is lost in the horizon, the long hours of dedication that behind every feeling that travel through your body.

The Elder Scrolls V: Skyrim - Minimum and Recommended Requirements for PC

This image is so good...

I imagine that the RPG lovers have well marked on your calendar on 11 November, I am wrong? It is the day on which the new installment in the Elder Scrolls saga goes on sale both PC and PS3 and Xbox 360. The day in which many will say goodbye to your family members and add as an excuse that you are going to travel. In Skyrim, specifically.

Those who have thought to do with 'The Elder Scrolls V: Skyrim' version for PC can continue reading if you want to find out the minimum and recommended requirements that Pete Hines of Bethesda has become known through your Twitter. The rest can follow with your lives as if none of this had happened:

Minimum requirements

* Operating system: Windows 7/XP/Vista (32 or 64 bits)
* Processor Dual Core 2 GHz
* 2 GB of RAM
* Graphics card with 512 MB of RAM and DirectX9c

Recommended requirements

* Operating system: Windows XP/7
* Processor Quad-Core Intel/AMD
* 4 GB of RAM
* 6 GB of hard disk space
* DirectX-compatible sound card
* Graphics card with DirectX9c with 1 GB of memory. GTX 260/RAdeon 4890 or higher

The truth is that the minimum requirements are not bad. It should be taking into account that the recommended requirements would be to play in High, so if we want to put it at full blast to take Ultra still will have to be a little upload specifications.

The Elder Scrolls V: Skyrim: Spectacular Trailer With Actors To Get Warmed



It will on November 11, in PC, PS3 and Xbox 360 to reach and propose us to live an adventure epic and fantastic in an icy land and full of dragons. 'The Elder Scrolls V: Skyrim' is the major release of the year for Bethesda and preparing it for everything high.

A few days ago we saw a couple of new videos and thanks to them to deepen in the use of weapons, spells, fighting with dragons and other enemies of reduced size. Now up to enjoy one of these announcements with actors and budget which we both like. A dragon, a terrified village, snow mixed with ashes, the panic of people, children crying and a hero who decides to stand up draw its swards…

And nobody said that it would be easy to defeat the very God Alduin, turned into a dragon, it threatens to put an end to the world of Tamriel. A new graphics engine, the pillars of the series intact, and in any case, improved a giant to explore map and a world that adapts in real-time to our actions. You have no desire to take your sword and put an end to one of these winged creatures?

Dead Island: Five Mistakes That Destroy The Fame (and Even Make You Laugh)



It goes without saying that 'Dead Island' seems to me one of the games more fun this year, who knows how to exploit its full zombie island offering a festival of cuts, group, mass mutilations attacks and blood-smelling dead. But that doesn't mean to make it a product terribly badly completed and done in patchwork.

In addition to famous bugs able to destroy your life as a player (as requiring you to restart the game when it was already quite advanced; terrible for a game as well), in 'Dead Island' have a few wrong decisions and misconceptions that are really fun and serve to increase the feeling that, although Techland have done wrong that does not kill the fun of Z series who wanted to offer.

The type of kicks that not tired



'Dead Island' there is something essential to the narrative of the game: the concept of exhaustion of the character. It is supposed to be him who should mark the moments of tension, the places that, overwhelmed by the zombie Pack, the player must try to keep calm, disarmed and exhausted by the melee.

But there is a problem: that one can spend the entire game giving kicks while it descends even once the fatigue bar. Try to do it at home: If you are able to provide more than 20 kicks followed by air without tiring you, I leave my phone to be waiting for the world Z Guerra.

'Dead Island' and the incredible shrinking man



The technical problem which more is repeated in the game, small but very annoying, perhaps of how coup distances change at whim of 'Dead Island'. The protagonist, and gives the same what choice because it is equal in all, seems to suffer from a strange mutation: the same kick serves to tear down a zombie away from the melee to not to beat him you that already you smell you the breath fresh brain.

But it is not only the length of the leg: also with the arm is difficult to guess the distance of hit when there are no clear rules and the same knife is sometimes Swiss army knife and other woodsman axe.

The clone porn Convention



In one of those details of homage to horror movies cheap that is born, 'Dead Island' placed in a cabin the recording of a porn film of low-budget, obviously, it is not over well. However, it seems virtually all the female inhabitants of the area of the hotel, the first of the game, pertaining to the filming of that movie: all in bikinis tiny, with porn and cloned face measures.

It is obvious that it is an aesthetic decision of the game, which some considered disastrous or not, but it makes it clear that it was necessary to save on design of the characters that populate the island and decision was to always use the same model. This gives rise to a hilarious atmosphere that accentuates even more the tone trash of the game.

Red Bull gives you alas… But not calm the thirst



If you read 'Great overproduction' of Superlópez (and if you have not done so, I do not know what expect to read that stage of Jan), know that the most repeated phrase in the comic is "what is a script girl?". Something they must think the creators of 'Dead Island', which has some tremendous continuity errors throughout the entire development of the game.

One of those who are repeated is the subject of drinks and meals: there are many side the island residents who claim to be dead of hunger or thirst. And, ok, that would be understandable: after all a legion of dead wanders the island with bad grapes, so go for food is an Odyssey.

But 'Dead Island', in a Pirouette worthy of the best comedy of zombies (AKA 'Shaun of The Dead'), offers to us, in the same rooms in which others are dying of hunger, bars cravings and cans of energy drink to galore!

Banoi, where tied the zombies with sausages

Not only the beverage cans regenerate to quench the thirst of 300 infected Islands, but that whole Banoi is a tax haven in which no one gets your money to the Bank. The concept that the dead loose money once you those loads works very well in the area of the hotel (at the end and all, is a region of paradise Deluxe), but has an absolutely great time when we went to look for the Banoi tribe to the interior of the island.

To foster among them the insulation with the world and having not ever came from the jungle, the Indians are absolutely rotten money (and never better).

There are many smaller details involuntarily comedians 'Dead Island', and that you choose the character you choose the inhabitants of the island always you speak as if you were a man, that you start solo and suddenly you realize that carry throughout the game with three companions (which do not help unless you are in multiplayer mode)...

These are bugs and failures of conception of the game that are fun. Others, like you stuck in an area where the landscapes begin to disappear and there is no possible solution (for example, in the jungle, the starry plane), are not nor much less fun. But the game is: do not need to be perfect to get what you are proposing.

The Elder Scrolls V: Skyrim: New Videos With Spells, Fighting And Dragons


Those who have wanted to learn more about 'The Elder Scrolls V: Skyrim' are in luck. A few days ago we learned of the curious competition that brought the guys at Bethesda that were to happen the primary mission of the game in the shortest possible time.

Now up to enjoy a long video, more than five minutes courtesy of Gamespot, which we see the handling of two weapons, powerful spells, fighting with enemies and spectacular Dragons (stars of the function). All that is seasoned with a superb graphics and a few landscapes of high quality. By the way, the spell of ice is a genuine past. It is brutal to see the effect before the enemies.


A few days ago my colleague told us  the huge and massive 'The Elder Scrolls V: Skyrim' map. An extension like that it enjoyed in 'Oblivion' but with a terrain much more wild which will put many more impediments to our movements. Already is very little that you see the light and the collector's Edition looks tremendous.

By the way, enjoy another video focused on the fighting. So epic music, facing a dragon is going to be something worthy of experiment, isn't it?

'Dragon's Dogma': So Intimidating Was The Cyclops



Long ago fell to the golem, now it is the turn to the Cyclops, another mythological beings par excellence. Something that will not miss the promising 'Dragon's Dogma' of Capcom, that in this new IP of the company of Osaka will face against chimeras, Griffins, hydras, and dragons, of course. In addition to each of these giant beasts will have a pattern of different attack that will be a real challenge for us. It will not be a ride since then.

Those who seek new sensations within the genre of action RPG Games will find in 'Dragon's Dogma' a title to take into account that only can put you a "but" entry: that has no multiplayer. Because although we will not be alone in this adventure, our allies will be handled by the machine and we can only give them very basic commands. With the fun would be sharing the adventure with three colleagues... do maybe for a future second delivery?

Removing that detail, it is certain that after testing a few months ago this Dragon's Dogma we loved, being of the titles more pointers that we are going to receive in 2012. We do not yet have specific date for Europe, but his debut in our territory will occur early next year. Meanwhile, we leave you with the Cyclops, which you have to say a few things...

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The 'Mass Effect 3' Assault Rifle: You Also Want It And Can Buy It



Collectors, lifts you and make a fist with your axe this piece are you cannot escape. Video game companies know they have a reef with statues and replicas of elements of the games and at BioWare do clearer than anyone else. Therefore been encouraged to launch its impressive Rifle of assault M-8 in 'Mass Effect 3'.

Scale real, hand-painted by artists of the TriForce, manufactured in Polystone and with a length of almost 1 m, a height of 30 inches and a whopping 10 Kg of body weight. An authentic hallucinates and is that with this replica of the weapon of Commander Shepard your level will rise 40 points at once. But, you know best?



It is an editing very, very limited to only 500 units were produced (remember that they are finished by hand) so if you decide to buy one probably are the only ones of the Group of colleagues who can bring it to the disco. To flirt with aunts freaks, it refers to. Or at the Salon of the comic of your city, which seems a priori more appropriate place.




The bad news? Clear friends, the price. $650 is what its costs and also must be with eye to be a replica of an assault rifle can be in customs (if you live outside of the United States) they choose confiscate it and BioWare already warns that pasta will not be refunded..

'Dark Souls' Completed In Little Less Than Half an Hour: Terrifying speedrun



If someone asks you for the more difficult game to which have laid you their hands on recently, I am sure that many will say that, without a doubt, this is 'Dark Souls', the RPG Namco Bandai developed by From Software action. As well, ye know that a type calling himself SexyShoiko laugh on your face if you heard say that.

He has in fact already laughed all Dark Souls passing in a time of 1 hour, 26 minutes and 28 seconds. In Kotaku we are not going by putting every Speedrun that goes out there, but we must recognize that the kid is what has worked. A few days ago we were seeing a trailer for the game intended to remind us of its difficulty and it is that there is a guy in little less than an hour and a half is it airing.

Here below you will find seven videos in which SexyShoiko has divided this surprising speedrun of 'Dark Souls' . Needless to say that if you want to avoid any kind of spoiler best thing is that you forget all this and go to something else.














'Costume Quest' Arrives At Last For PC And Included gift



It has taken theirs on versions for Playstation Network and Xbox Live Arcade, almost a year, in fact, but finally 'Costume Quest', fun RPG of the study Double Fine's guru Tim Schafer, comes to PC through Steam service, and also does so with included gift.

This gift is not another but DLC Grubbins on Ice than PS3 and Xbox 360 users receive some time ago, but this time without additional cost. Come on, if you buy now 'Costume Quest' PC we carry this small expansion of the adventure without disburse One Euro. In this way, by the 13,99 Euros it costs in total, we hooked to the screen of your PC for at least 10 hours, which is what lasts average throughout the adventure.

As PC we must also look at other aspects, here you have with your requirements:

Minimum requirements for Costume Quest on Steam

* OS: Windows XP SP3
* Processor: 2.0 Ghz Dual Core
* RAM: 1 GB
* Graphic: Nvidia Geforce 8000 + 512 mb, Intel G45 + 512 mb, ATI Radeon X 1300 + 512 mb
* DirectX: 9.0 c

Recommended requirements of Costume Quest on Steam

* OS: Windows Vista
* Processor: 2.2 Ghz Intel Core 2 Duo or higher
* RAM: 2 GB
* Graphic: Nvidia 200 series + 1 gb, ATI 9500 + 1 gb
* DirectX: 9.0 c

'The Elder Scrolls V: Skyrim': The Main Mission Can Be Passed In Two Hours



If there is a game that you would expect to be endless and longest one day without bread that is, without doubt, 'The Elder Scrolls V: Skyrim'. The latest installment of Bethesda comes stomping and promises hours of fun Viking-fantastic. That Yes, if you dedicate to complete only the main adventure (tremendous sacrilege in a game as well) you can going on a scant two hours.

How? The main adventure of 'The Elder Scrolls V: Skyrim' takes only 2 hours? Man, Yes, but the thing has trick. And that is those little two hours a record set by Sam Bernstein, a tester of Bethesda who decided to challenge the rest of the team to see who was able to pass it quickly.

Its final time was 2 hours, 16 minutes and 10 seconds. He won, of course, but he could feel the breath in the neck of Jeff Browne, of the development team, who stayed in 2 hours, 16 minutes and 30 seconds. Of course that the thing as I said earlier has trick and these employees from Bethesda to know exactly what options take, what roads follow, how to get rid of the enemies and strengths and weaknesses of the entire game. Put another way, go with the autopilot.

It is something similar to YouTube videos which are passed Mario Bros in six minutes. If you know all the secrets the thing is easier, right?



'Final Fantasy XIII-2': Huge Trailer for Seven Minutes And Many Images



Okay, I know that you are not especially excited with ' Final Fantasy XIII-2', I do not, but even if only because of the importance that this franchise have for the history of video games, are obliged to give him some attention. And more when we get a shipment of materials as wide as that today we have carried out by Square Enix.

We started with a new trailer for seven minutes in length, so long that if it is neglected guts us the full game. We have time to look at sequences kinematic, much combat and exploration carried out by the new protagonists of this direct sequel. Since then, it has all the earmarks that is not going to convince those who not enjoyed with the first delivery.

After much movement we go with something quieter, because from Famitsu comes a good batch of new images, many of them drawn from scenes from the trailer. Remember that 'Final Fantasy XIII-2' will be released at the end of the year in Japan, and the stores of other continents like Europe and America, it will reach around February.

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'Mass Effect 3': All You Need To Know About The New 'Mass Effect'



It should be one of the great games of this year, but a disagreeable delay was 'Mass Effect 3' until March 2012, which has not done more to increase our desire to catch him. And it is that we are talking about the end of a simply spectacular trilogy, which with its two first chapters has immersed us in a fascinating universe of science fiction, and promises to close here in style.

That does not mean that the series 'Mass Effect' will die with his third, of course, but what is to come from here will be a new story arc, and can even with new players. The great battle of Commander Shepard to rid the galaxies from the threat of the harvesters come to its conclusion, and which come from there is a complete unknown in which do not think by now.

This will be the first iteration to simultaneously reach the three platforms for which has been developed, and will use the modified version of the Unreal Engine which debuted a few months ago with the delivery for the PlayStation 3's 'Mass Effect 2'. Still a long time to have it in our hands, but can go occupying it giving an overview to all you need to know about ' Mass Effect 3’.

'Mass Effect 3' ends here everything



Due to the fully open narrative that BioWare has been raised to this saga, is given the particularity that each user has a unique game and that can vary completely from the rest. For example, in a game can have a character died since the first delivery, and in another it can be followed live and even maintain a relationship with Shepard. According to its creators, there are up to thousand possible variables throughout the trilogy.

This variety will take until the last consequences, and that is to say that the saga will have very different late on the basis of the decisions that we have been taking on the road. Some will be good and other not so much, but all will have an invasion as a starting point to the Earth by the harvesters, shortly after the events that occurred in the 'Arrival' DLC. That do, on this occasion go already achieved powers if we import profile 'Mass Effect 2', and with them will have to lead an army composed of races in the universe to prevent its destruction. And all this while paid off the accounts receivable with Cerberus.

One of the most widespread criticisms of the second iteration is that we spent most of the time to meet our team, and that the true advancement of the plot only occupies a small portion of the game. Its leaders have promised that this time it won't happen something, and that in fact its plot structure will be more like the first installment. As a demonstration in figures, it is estimated that there will be some 40,000 lines of dialogue, almost the same as the first two games together. In addition, once the story we continue in the game or return to top to live it all again with our fully evolved character.

As curious detail, this occasion BioWare has been proposed more emphasis on the feminine profile of Shepard, and in fact even did an advertising campaign for fans choose their appearance. The final look is a redhead Commander and with few friends face, though we can of course modify it to our liking, as well as the male version, in the character editor that this time will be more complete than ever before.

In search of the delicate balance between role-playing and action



The second part of the saga was a simplification of the mechanics of combat and the possibilities of evolution of our characters, which was received by the fans as an approach to pure action. In response to all these criticisms, its creators have promised that the dose of RPG will grow in this chapter.

To this end we will have a more comprehensive system to choose and develop the skills of our characters, with roads that will give us various possibilities to choose. Weapons will again be fully customizable, and each will have five options of modification with their respective stages. This contrasts with the decision to further guide toward the ground shooter the actual combat.

Coverage system has been improved, we will have more freedom of movement around the stage during the fight and the renewed combat melee will not be a complete suicide move while shooting. Furthermore, will the improved artificial intelligence of enemies make this delivery the most difficult of the three. The ultimate goal of all developments is to get that action and the role to achieve a delicate balance where all are satisfied. There will be the point?

Another interesting detail is that the number of partners we unite our team permanently to stronger relationships with them will be reduced on this occasion. He has already confirmed the inclusion of a new character named James Vega, a human soldier of the systems Alliance, and old characters again all those that are not we have died along the way.

The multiplayer reaches the saga



After much speculation and ads up sleeve, BioWare and EA have definitely announced that 'Mass Effect 3' released the multiplayer mode in the series. Fortunately, it seems they have not limited to prepare the heap online mode, to exit the step without worrying about what it can to contribute to the ecosystem 'Mass Effect'.

To achieve difficult challenge, will be proposed a series of missions in co-op with up to four participants. Complete these phases is not essential for the development of the story solo, but what we do here that will be influenced to some extent to the main campaign and could even change the end that we find. We have at our disposal characters of different races, but all of them will be new members and that they do not appear in the central argument.

The objective of the cooperative will be taking control of certain enemy territories in the company of our team, and we will of course have full customization options and evolution of the characters. From my point of view the idea is quite good, because its tangential impact on the main adventure makes it interesting to deal with the multiplayer, but not to do this binding that is not interested.

Editions of 'Mass Effect 3'



At this stage already know quite a few details about the special editions of 'Mass Effect 3' that go on sale next month of March, because two of them have already been announced: the edition collector N7 and the digital edition of luxury, which shall be exclusive of Origin. Of course, both will be added to the standard version, which will have to Shepard in front with the face of few friends while on his back see the harvesters threatening to fall on Earth.

The collector's Edition N7 in United States has been valued at $79,99, will bring additional content, objects to unlock, the soundtrack, a lithograph, a patch, a comic book and a book of illustrations with hardcover. In the case of the Deluxe Edition of Origin, which can be booked already for 69,95 Euros, it will also have their own exclusive materials to justify the purchase.

The mode that you chose, I think I risk not much to say that the title will be an absolute imperative, a forced purchase to be made the finishing touch to this great series. And for those who still not have had the opportunity to plunge into the universe of Shepard and company, take advantage while you still have ahead, because I guarantee that you are not going to repent.



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