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Showing posts with label Dragon Age 2. Show all posts
Showing posts with label Dragon Age 2. Show all posts

Dragon Age: 2 Vs. The Witcher 2 Vs. The Elder Scrolls 5 Skyrim: Part 4


Conclusion

Dragon Age 2:

Anyone who has already loved the great predecessors, can not avoid Dragon Age 2. That tie the story and the characters on the usual quality of Bioware's almost as safe as the Amen in church. And even those who Mass Effect 2 Origins was better than, the title should be kept in mind. Because everything points to the fact that the Dragon Age series is a playful approach to the series with Commander Shepard.
The early fears that the second part would degenerate into a "light role-playing game" seem not to confirm. On the contrary, we are confident that Crysis 2 will put the first RPG hit of the year and raised the bar high for the competition!
Few Screenshots of Dragon Age 2







The Witcher 2:

Sex & Drugs & Rock'n'Roll! A few RPG heroes are so incredibly cool as the memoryless elite fighters with strong libido: Geralt of Rivia.

That combined with a promising story, compelling gameplay and great atmosphere really is almost guaranteed that The Witcher 2 will be a hit, which must not hide from other titles. Let's just hope that you have learned from the mistakes of the CD Project from its predecessor, and publish the game this time will be error free.

Few Screenshots of The Witcher 2






The Elder Scrolls 5: Cataclysm:

At the previous Oblivion Bethesda has tried things that turned out to be not very successful. The most prominent example: the automatic adjustment of the strength of all enemies in level ascents took the hero's motivation for many players and reduced the credibility of the game world. From such mistakes, the developers have learned. A rat is a rat and the mighty troll, we deviate from following the first meeting like cream roll, but then give him all the more pleasurable five levels later to taste our ax.



This then is the use of proven elements of character development (as long as you do not jump again like in Morrowind by the constant in the level increases) and the combat system, coupled with new great ideas that can provide a more varied game experience and a livelier world. Although it is still too little to see of the game was a reasonable conclusion to draw, but I lean a little bit out of the window and say: The Old Republic will be an absolute hit!

Which of the three games then ultimately the role play of 2011, you have to know when we all played extensively and tested for heart and kidney. Which RPG heavyweight you looking forward to most?

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Dragon Age: 2 Vs. The Witcher 2 Vs. The Elder Scrolls 5 Skyrim: Part 3

The special

Dragon Age 2:

The most obvious feature is the game mechanics. Dragon Age 2 is the only game in this comparison, where we send an entire party in the struggle and the fight may pause to prepare in peace our tactics.

Also here Bioware golden touch to the character design and storytelling should be mentioned. Since Baldur's Gate the developers understand it like no one else put their story and their characters to great in scene, without the outside players to leave out. Exciting in this sense, the new narrative in flashback.

And we can safely assume that the game in the style of its predecessor, will fail again relatively brutal. As bloody and violent RPGs were rare. Therefore, Hawkes adventure aimed at adults in any case.

Also cool: Scores from the previous model can be imported. However, this has no direct impact on our group of heroes, but on the overall story. For example, who sits on the throne of Ferelden or how the dwarves have developed under new political leadership.

The Witcher 2:

The sorcerer adventure will probably offer the most dynamic struggles. Combining various skills makes a good impression so far.

In appearance and atmosphere of Geralt speaks well about the same target group as Hawke. The rather grim game world, the violence and especially the sex scenes make the game The Witcher 2 to a role-playing game for an adult audience. Just to everyone's favorite topic, sex, come back: Geralt is still a womanizer and the developers have to work a lot fun with it. So they miss the game extra to display Geralt's erotic escapades' epic and cinematic "cut scenes”, which are the feeling of sexual crackling created between the characters and want to set a new standard for the production of sex in video games.

As in Dragon Age 2 Scores can import it from its predecessor. However, the The Witcher 2 is also sometimes a direct impact on the history and course of the game.

The Elder Scrolls 5: Cataclysm:

In Skyrim is not just in Bethesda on a new graphics engine tinkering, but also to new game mechanics. So are computer-controlled characters (NPCs), thanks to the "Radiant AI story and" system used previously as a natural and dynamic behavior. If we drop about a weapon, it can happen that fight or two NPC's question brings us back to a child's part. In addition, the extras in the game world all follow a certain schedule, which should make the game world feel more realistic. In a logging town, for example, we will find the NPC during the day in the forest chopping wood. Even the dialogue system has to work, so the game will not pause, but talking will continue their activities.



What type of player is addressed?

Dragon Age 2 and The Witcher have two more by the linear control of the players a lot in common. The game is aimed primarily at players who are more than happy to take your hand, without sacrificing freedom to act and take decisions. Although we assume a direct influence on the game, yet still we move on a fixed rail system. What has the advantage that the story tight, emotional and epic can be told and we watch the characters more to the heart? So if you role-play in an atmosphere investigated, which is characterized mainly by their complex characters and the story is epic, these titles probably not wrong.

Skyrim is when Bethesda follows the tradition of his role playing, characterized by a very large game world in which each player writes his own story. This will be the main story because of the open world less linear, which makes the staging is usually less compelling than in more scripting titles with tighter control of the players, just like Dragon Age 2 and The Witcher second There will still be the usual myriad of side stories and fine Quest series, where we can employ for hours. A real game for explorers and adventurers.

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Dragon Age: 2 Vs. The Witcher 2 Vs. The Elder Scrolls 5 Skyrim: Part 2

The character development

Dragon Age 2:

For each level rise, we must adapt to one of the classic attributes (strength, dexterity, magic, cunning, determination and endurance) of our character, and secondly we distribute skill points. The ability of the tree, we choose here is compared to its predecessor, however, been significantly purified, the number of skills has been reduced overall. There will be additional talent, improve the skills already learned. This reminds strongly to the talent and glyph system World of Warcraft .

The Witcher 2:

We can specialize Geralt in three directions: Sword master, alchemist or magician. All versions are built with special bonuses and abilities. With each new skill that we choose, our hero receives new skills for example blows or sorcerer characters. In addition to injuries, according to character developments, heavier or lighter fail and no longer depend solely on the combat skills. When the spell CD project has heard the voices of the players and added a magical shield, the sixth sorcerer characters. Sun Geralt now also has a defensive spell, which fits well to the announcement, one can use alchemy and magic is now more useful than the first game.

The Elder Scrolls 5: Cataclysm:

At character development combines proven methods with the Bethesda radical abolition of pre-character classes. Each character starts at the beginning with the same set of learnable skills. Experience then we will reap, as in The Elder Scrolls 3: Morrowind For individual Talernte that are dependent on our style of play. Whether brutal melee action, aimed shots with a bow and arrow, or the use of magic - the more often we use a certain ability to learn, the faster we are their next step. Conversely, players need to frequently change their way of playing for one more level up. As in Fallout 3 we make decisions at every level gained for certain "perks" that is, passive bonuses to our character.

The combat system

Dragon Age 2:

Just as in the previous two, we pull in Dragon Age is not alone in the struggle, but also choose from three of our companions. Here it is again possible at any time between the protagonist and the remaining party members to change. The announcement has to present action-packed battles provided in combination with the multi-platform development among PC gamers for a storm of indignation and skepticism. Because the combat system stripped of Dragon Age: Origins by far did not provide the tactical options of the PC version. There are now clear, however. The famous battle system should be preserved largely. Pause and tactics will be possible again - only the bird's perspective has been nothing to see. In places, it will be even crisper and more tactical. Because enemy troops are now leaders to heal their subordinates to do more or try our troops to fall in the back.

The Witcher 2:

The fights will be stronger than the previous, this time because the developers give up the fight predefined styles, and instead we determine for themselves how our turn violent attacks. In conjunction with the various fighting elements such as spells, dodging, blocking, and the different sword strokes can be constructed very individual and powerful combos. Fist fights, it will also reflect, however, affects the Quicktime scheme, run after them, until now outdated and misplaced. Besides the familiar mini-game brawls, fist fight, however, appears also in the active battle system, if Geralt is unarmed.

"I can understand that some events Quicktime players seem a little out of place manifests itself on Quick Time Events Project Manager Adam Badowski as follows. But just as mini-games should be, right? If you look for example at poker or dice arm wrestling, these two have their own framework, physical properties and partly also features arcade-heavy. And that's not all - in addition to the side quest-based fights, Geralt can swing his fists when he has no weapon equipped. This adds a fist fight like any other fighting style in the flow of the game without having to use Quicktime or similar events. To be honest - I totally agree that not Quicktime elements should be part of a combat system in games like The Witcher second and they are not! "

The Elder Scrolls 5: Cataclysm:

The combat system of Skyrim will come up with an absolute novelty for the series. The so-called "dual wielding is" principle allows us to choose the combination of weapons and spells for free. The classic "melee weapon" plus sign, of course, also possible, alternatively we could also use two swords and a dagger in one place and a spell in the other hand. We could also choose two different spells, or we carry in both hands the same magic and make it significantly more powerful. Furthermore, we assume that with the Skyrim ego perspective and return to an up-close combat feeling. However, the view is also in the third person to be better played than in its predecessors, since Bethesda is working on more fluid movements and spontaneous tempo changes.

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Dragon Age: 2 Vs. The Witcher 2 Vs. The Elder Scrolls 5 Skyrim: Part 1


Three large caliber of the RPG genre coming to you this year. We have three major titles again, scrutinized and compared.

The 2011 is a big year for role-playing is, is already no longer a secret. Dragon Age 2 , The Witcher 2 and The Elder Scrolls 5: Skyrim will be with us in almost same time intervals through the year. Since it is all three sequels to titles, expectations also rise. Especially since all three studios, namely Bethesda, Bioware and CD Project, no longer have to prove that they are masters of their craft. Reason enough to throw in this special, one more glance at the three role-playing titans who wait on us this year.


The World Game

Dragon Age 2: 




While we remain on the continent Theda, but during the previous Dragon Age Origins has played exclusively in the kingdom Ferelden, Dragon Age 2 takes us further north to the Free Marches. It is a loose collection of autonomous city-states, including Kirkwall, the power center of the hero Hawke. The neighboring kingdoms and Antiva Tevinter Dragon Age veterans already know from stories of the first part. Whether we can travel to these two countries is not yet known. The atmosphere in the Free Marches will be dominated by refugees from Ferelden, swindlers and cutthroats, and rivalries of the cities and thus similarly dismal failure, as in the dark of the breeding overran Ferelden. Overall, the style of Dragon Age 2 looks slightly artificial, that is artistically exaggerated. The strong contrasts rather go away from an emphatically realistic representation, to a world that obeys its unique visual aesthetic to strict laws, like Mirror's Edge or Assassin's Creed - But very much harder.

The Witcher 2: 






The sequel to the surprise hit The Witcher plays again in the fantasy world of Polish author Andrzej Sapkowski. The game will start in the well-known from the previous Kingdom Temeria. In addition to Geralt Temeria our trips are also run along the river Pontar in the troubled border region between the kingdoms of Temeria, and Kaedwen Aedirn. That gives us hope that the areas are diverse and unique than in Voränger. While Temeria is mostly forested, we can expect to be in Kaedwen rather a rough mountain. As in the first part of the whole atmosphere is again dark, dirty, hard, a harmonious counterpoint to all the frosting-worlds that are increasingly in Asia, especially online role-playing the European sense of taste to a severe test. A style, which is also followed Dragon Age Origins.

The Elder Scrolls 5: Cataclysm:



The fifth part of the Elder Scrolls series will again play in the world of Tamriel. However, the game is not (as the direct predecessor Oblivion ) Play in Cyrodiil, but in the far north, in the eponymous Old Republic - to German: horizon. Already in Oblivion, you can catch a glimpse of what we can expect in Skyrim. In the town of Bruma is always snow, so you can literally feel the cold and the houses are built of heavy logs and earth. The rugged mountainous region will therefore be quite cold, snowy and rather hostile. Skyrim is the homeland of the "north," the hulking man, we already know from the series predecessors and is shaped by the war between North and Aldmer-elves.

The Story

Dragon Age 2:

The game tells the story of the hero Hawke, who on the run from the darkspawn leaves his hometown in Lothering Ferelden and so arrives at the coastal town of Kirkwall in the Free Marches. There he rises to within ten years a champion of Kirkwall and one of the greatest heroes in the world of Dragon Age. The story of this ascent is in flashbacks from the dwarf Varric, a companion Hawkes says. Bioware changes to the narrative structure, we slip into the skin of a fixed figure, instead of an Origins story to choose and customize our hero. According to David Gaider (creator of the Dragon Age universe) makes the stronger for an emotional bond between the player and his heroes. And to be honest (and will move in this direction probably Hawke) A Commander Shepard had but a hundred times more than one profile Origins hero who had hardly a few hours after purchase to its origin.

The Witcher 2:

Spoiler! If you have played through the first part of the story and not yet at this point do not want to have resolved, please skip this part!

The story in The Witcher 2 follows on seamlessly from the end of its predecessor. The rebellion of the Order of the Flaming Rose is depressed, only the fortress of La Valette Baroness are not defeated, and the king asks Geralt to help restore peace. Of course, he responds to that request, although he was personally much more interested in who was actually because of the mysterious sorcerer-assassin who tried to kill King Foltest. The group of mysterious assassins is consistently in the center of the second part of action. However, there will be plenty of interesting subplots, such as past and Geralt's quest for his identity. Particularly interesting will be how much the moral decisions and actions of the players will have an impact on history. The very concept drawing of the various options in the main plot, with all the branches and detours,

The Elder Scrolls 5: Skyrim:

The Story of Skyrim is now best be described as nebulous. Known, however, that the action happened to Oblivion and was resurrected with the Dragon is a major threat to the whole world. This threat can be averted only by a Dragon Born. The Dragon Born in the Elder Scrolls mythology originally descendants of the Emperor Tiber Septim, who rose as the only mortal to god, so his descendants are named after the respected as divine dragon. What would also actually mean that each Dragon Born as Tiber Septim himself a man must be. However, it was announced that Dragon Born to be chosen by the gods and thus can be of any mortal race. The player is one of these divinely chosen, but the beginning of the game still in a prison somewhere will be caught in Skyrim.

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